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one-among-us-data/people/DarlinChit/page.en.json

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"\"use strict\";Object.defineProperty(exports,\"__esModule\",{value:true});Object.defineProperty(exports,\"default\",{enumerable:true,get:function(){return _default}});function _createMdxContent(props){var _components=Object.assign({h2:\"h2\",p:\"p\",em:\"em\",blockquote:\"blockquote\"},props.components);return Vue.h(Vue.Fragment,null,Vue.h(_components.h2,null,\"Description\"),\"\\n\",Vue.h(_components.p,null,\"Sakuya had a passion for programming and the web since her childhood. She loved role-playing and simulation games.\\nShe had an interest in game development.\\nShe contributed to the development of many games, including \",Vue.h(_components.em,null,\"Pok\\xe9mon Go\"),\" and \",Vue.h(_components.em,null,\"The Headmaster\"),\".\\nBesides being a talented programmer proficient in languages like Java, PHP, and C++, Sakuya was also skilled in stock trading and video editing.\\nShe once founded a translation group.\"),\"\\n\",Vue.h(_components.p,null,\"She started her own fashion company, but it went bankrupt, leading her to lose almost all her income sources.\\nShe wasn't able to make a comeback.\\nSubsequently, she moved to Shanghai for a while.\\nDuring her time in Shanghai, although she often worried about financial issues, she managed to spend her days relatively happily, thanks to the company and support of her friends.\"),\"\\n\",Vue.h(_components.p,null,\"In her will, Sakuya wrote:\"),\"\\n\",Vue.h(_components.blockquote,null,\"\\n\",Vue.h(_components.p,null,'My death is unrelated to anyone else; it was purely my personal choice. Please do not hold resentment toward others because of it. Live well for yourselves, with sunshine and happiness.\"'),\"\\n\"),\"\\n\",Vue.h(_components.p,null,\"Rest well, Sakuya. May you find happiness and peace. Wishing you a smooth journey to the stars.\"),\"\\n\",Vue.h(_components.p,null,\"Contributor for this entry: Nanami\"))}function MDXContent(props){if(props===void 0)props={};var _ref=props.components||{},MDXLayout=_ref.wrapper;return MDXLayout?Vue.h(MDXLayout,props,Vue.h(_createMdxContent,props)):_createMdxContent(props)}var _default=MDXContent;"